We present a new approach to the composition
of learning algorithms (in various models) for
classes of constant VC-dimension into learning algorithms for
more complicated classes.
We prove that if a class $\CC$ is learnable
in time $t$ from a hypothesis class $\HH$ of constant VC-dimension
then the class $\C^\star$ ...
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We study the complexity of solving succinct zero-sum games,
i.e., the
games whose payoff matrix $M$ is given implicitly by a Boolean circuit
$C$ such that $M(i,j)=C(i,j)$. We complement the known $\EXP$-hardness
of computing the \emph{exact} value of a succinct zero-sum game by
several results on \emph{approximating} the value. (1) ...
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Presented is an algorithm (for learning a subclass of erasing regular
pattern languages) which
can be made to run with arbitrarily high probability of
success on extended regular languages generated by patterns
$\pi$ of the form $x_0 \alpha_1 x_1 ... \alpha_m x_m$
for unknown $m$ but known $c$,
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Theoretical computer scientists have been debating the role of
oracles since the 1970's. This paper illustrates both that oracles
can give us nontrivial insights about the barrier problems in
circuit complexity, and that they need not prevent us from trying to
solve those problems.
First, we ... more >>>
We may believe SAT does not have small Boolean circuits.
But is it possible that some language with small circuits
looks indistiguishable from SAT to every polynomial-time
bounded adversary? We rule out this possibility. More
precisely, assuming SAT does not have small circuits, we
show that ...
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Learning an unknown halfspace (also called a perceptron) from
labeled examples is one of the classic problems in machine learning.
In the noise-free case, when a halfspace consistent with all the
training examples exists, the problem can be solved in polynomial
time using linear programming. However, ...
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Living cells function according to complex mechanisms that operate in different ways depending on conditions. Evolutionary theory suggests that such mechanisms evolved as a result of a random search guided by selection and realized by genetic mutations. However, as some observers have noted, there has existed no theory that would ... more >>>
We describe a general method for testing whether a function on n input variables has a concise representation. The approach combines ideas from the junta test of Fischer et al. with ideas from learning theory, and yields property testers that make poly(s/epsilon) queries (independent of n) for Boolean function classes ... more >>>
The folk theorem suggests that finding Nash Equilibria
in repeated games should be easier than in one-shot games. In
contrast, we show that the problem of finding any (epsilon) Nash
equilibrium for a three-player infinitely-repeated game is
computationally intractable (even when all payoffs are in
{-1,0,-1}), unless all of PPAD ...
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Learning is a central task in computer science, and there are various
formalisms for capturing the notion. One important model studied in
computational learning theory is the PAC model of Valiant (CACM 1984).
On the other hand, in cryptography the notion of ``learning nothing''
is often modelled by the simulation ...
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We prove the following surprising result: given any quantum state rho on n qubits, there exists a local Hamiltonian H on poly(n) qubits (e.g., a sum of two-qubit interactions), such that any ground state of H can be used to simulate rho on all quantum circuits of fixed polynomial size. ... more >>>