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Electronic Colloquium on Computational Complexity
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REPORTS > KEYWORD > PPAD:
Reports tagged with PPAD:
TR06-012 | 17th January 2006
Bruno Codenotti, Mauro Leoncini, Giovanni Resta

Efficient Computation of Nash Equilibria for Very Sparse Win-Lose Games

It is known that finding a Nash equilibrium for win-lose bimatrix
games, i.e., two-player games where the players' payoffs are zero
and one, is complete for the class PPAD.

We describe a linear time algorithm which computes a Nash
equilibrium for win-lose bimatrix games where the number of winning
positions ... more >>>


TR07-082 | 27th July 2007
Christian Borgs, Jennifer Chayes, Nicole Immorlica, Adam Kalai, Vahab Mirrokni, Christos H. Papadimitriou

The Myth of the Folk Theorem

The folk theorem suggests that finding Nash Equilibria
in repeated games should be easier than in one-shot games. In
contrast, we show that the problem of finding any (epsilon) Nash
equilibrium for a three-player infinitely-repeated game is
computationally intractable (even when all payoffs are in
{-1,0,-1}), unless all of PPAD ... more >>>


TR11-103 | 31st July 2011
Yang Li

BQP and PPAD

We initiate the study of the relationship between two complexity classes, BQP
(Bounded-Error Quantum Polynomial-Time) and PPAD (Polynomial Parity Argument,
Directed). We first give a conjecture that PPAD is contained in BQP, and show
a necessary and sufficient condition for the conjecture to hold. Then we prove
that the conjecture ... more >>>




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