TR95-007 | 1st January 1995 00:00
THE NUCLEON OF COOPERATIVE GAMES AND AN ALGORITHM FOR MATCHING GAMES
Abstract:
The {\it nucleon} is introduced as a new allocation concept for
non-negative cooperative n-person transferable utility games.
The nucleon may be viewed as the multiplicative analogue of
Schmeidler's nucleolus.
It is shown that the nucleon of (not necessarily bipartite) matching
games can be computed in polynomial time.